- #Pyxel edit inverting tile colors how to
- #Pyxel edit inverting tile colors update
- #Pyxel edit inverting tile colors pro
- #Pyxel edit inverting tile colors series
#Pyxel edit inverting tile colors pro
The collection of powerful, nondestructive color adjustments in Pixelmator Pro lets you edit the colors in your photos in any way you want.
#Pyxel edit inverting tile colors update
Update jimp dependency to latest (0.6.Powerful tools for perfecting your photos.Restructure to export three methods - extrudeTilesetToImage, extrudeTilesetToBuffer, extrudeTilesetToJimp - to make it easier to integrate the library into other tools like create-phaser-app.Fixed broken deploy (missing needed files) for v2.0.0.Jimp's blit started using alpha-blending, which caused incorrect tile extrusions if a tile had any non-opaque pixels, thanks Changed default background color from transparent black to transparent white. Feature from in #9 - adds an extrusion option to specify a custom extrusion amount.Fix: update CLI's -version command to report the current version number.Fix for #10: convert bin/tile-extruder to LF to allow it to work under yarn on unix.If output path is not specified in CLI arguments, defaults to the original filename + "_extruded".If you had no margin & spacing, then the new margin is 1px and the spacing is 2px. Note: you'll have to adjust your margin & spacing because of the extrusion. addTilesetImage ( "tileset", "tileset-extruded", 48, 48, 1, 2 ) Parameters: name in Tiled, phaser cache key, tile width, tile height, margin, spacing const tileset = map. You want to load the extruded tileset image, and then when you create your tileset, specify the appropriate margin and spacing: If you'd rather leave your Tiled file alone, you can just adjust things on the Phaser side.Edit the "Image" field, replacing the tileset image with the new extruded image and updating to the margin and spacing. In the "Tilesets" panel, click on the edit tileset icon (the wrench) and then click on "Tileset Properties" under the Tileset menu bar item. Extrude the tileset and then update your existing tileset in Tiled.If you've already built a map in Tiled with a non-extruded tileset and are looking to replace it with an extruded tileset, you've got a couple options:
#Pyxel edit inverting tile colors how to
This tool was built for a Phaser & Tiled project, so here's how to integrate with that pipeline. Install the library as a dependency in your Node project:Ĭonst main ( ) Using the Extruded Tileset If you're reading this on npm/GitHub, you can read the documentation online here which includes API documentation. e, -extrusion number of pixels to extrude by (default: 1)Ī note on terminology, spacing is the number of pixels between neighboring tiles, while margin is the number of pixels between the edges of the image and the tiles. s, -spacing number of pixels between neighboring tiles (default: 0) m, -margin number of pixels between tiles and the edge of the tileset image (default: 0) c, -color RGBA color to use for the background color, only matters if there's margin or o, -output the path to output the extruded tileset image (default: inputPath where i, -input the path to the tileset you want to extrude Make sure you have node installed and then run:Ī small CLI to extrude tiles. If you need to do something that requires more control (like integrating tile-extruder into build pipeline), you can use it as a JS library. If you just need to extrude some tilesets, you can use it as a command line tool. There are two ways to use the tool to extrude a tileset image. It explains the concept of a tilemap, and of course, it uses extruded tiles ?.
#Pyxel edit inverting tile colors series
Interested in learning more about how to use tilemaps in Phaser 3? Check out my blog post series about building modular worlds with tilemaps. This CLI app handles both tilesets with and without margin & spacing. You can read more about the bleeding problem and solution here (note: rotorz site is down as of 12/27/18, you can try this archived version of the page until the site is restored). A tiny Node CLI (and library) to extrude tiles in tilesets to avoid bleeding issues.